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| | AI: Playing Score4 in functional and imperative style (C++,OCaml,F#,C#) (ntua.gr) | | 95 points by ttsiodras on July 11, 2011 | past | 30 comments | |
| | Crossing Ladders - Puzzle solving with algorithms and tools (ntua.gr) | | 2 points by ttsiodras on April 6, 2011 | past | |
| | For C programmers that hate C++ (ntua.gr) | | 6 points by fogus on March 8, 2011 | past | 7 comments | |
| | Porting to CUDA (ntua.gr) | | 1 point by octopus on Feb 7, 2011 | past | |
| | Porting a software renderer to CUDA (Update) (ntua.gr) | | 1 point by profquail on Jan 5, 2011 | past | |
| | Porting a renderer from C++ to CUDA - the speed gains and their cost (ntua.gr) | | 49 points by profquail on Jan 2, 2011 | past | 18 comments | |
| | Corporation-level coding - venting steam (rant) (ntua.gr) | | 2 points by ttsiodras on Nov 5, 2010 | past | 2 comments | |
| | Renderer 2.x - Basic 3D algorithms (ntua.gr) | | 1 point by pWneD on April 4, 2010 | past | |
| | Visualize real-time data streams with Gnuplot (ntua.gr) | | 3 points by unignorant on April 3, 2010 | past | |
| | UNIX/Linux tips (potpourri) (ntua.gr) | | 3 points by skorks on March 24, 2010 | past | |
| | Building a (fast) Wikipedia offline reader (ntua.gr) | | 13 points by dpapathanasiou on Jan 5, 2008 | past | |
| | Building a (fast) Wikipedia offline reader (ntua.gr) | | 1 point by mqt on Aug 14, 2007 | past | |
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