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AI: Playing Score4 in functional and imperative style (C++,OCaml,F#,C#) (ntua.gr)
95 points by ttsiodras on July 11, 2011 | past | 30 comments
Crossing Ladders - Puzzle solving with algorithms and tools (ntua.gr)
2 points by ttsiodras on April 6, 2011 | past
For C programmers that hate C++ (ntua.gr)
6 points by fogus on March 8, 2011 | past | 7 comments
Porting to CUDA (ntua.gr)
1 point by octopus on Feb 7, 2011 | past
Porting a software renderer to CUDA (Update) (ntua.gr)
1 point by profquail on Jan 5, 2011 | past
Porting a renderer from C++ to CUDA - the speed gains and their cost (ntua.gr)
49 points by profquail on Jan 2, 2011 | past | 18 comments
Corporation-level coding - venting steam (rant) (ntua.gr)
2 points by ttsiodras on Nov 5, 2010 | past | 2 comments
Renderer 2.x - Basic 3D algorithms (ntua.gr)
1 point by pWneD on April 4, 2010 | past
Visualize real-time data streams with Gnuplot (ntua.gr)
3 points by unignorant on April 3, 2010 | past
UNIX/Linux tips (potpourri) (ntua.gr)
3 points by skorks on March 24, 2010 | past
Building a (fast) Wikipedia offline reader (ntua.gr)
13 points by dpapathanasiou on Jan 5, 2008 | past
Building a (fast) Wikipedia offline reader (ntua.gr)
1 point by mqt on Aug 14, 2007 | past

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