There are definitely ways of proving you're a human, unfortunately it also means giving up your privacy and anonymity (IRL ID Checks combined with appropriate routing and validation - even going as far as certifying the browser being used)
Obviously though none of us want to give that up, so the alternative is that we can almost never 'prove' we are human especially with bots getting as smart or smarter than the average redditor.
But! Using a network of real ID-checked humans to scrape the web, what would that be--half a billion times harder than Firecrawl or whatever they use today?
Too bad it's dead in the water today because so many (like me) hate the idea so much. Perhaps a biometric dongle (retinal-scanning orb :-/ ) that the staunchest privacy hawks stamp with their seals of approval because it's somehow nearly impossible to go horribly horribly... horribly... wrong... Yeah, anybody who can crack this issue, hope you have the free time or find the funding to try it, we need ya.
They definitely say no. I asked Claude today how to install a Fitgirl repack on my Linux installation and it told me it won't tell me how to do that, but gave me general instructions on how to run Windows games on Linux
Because it specifically has guard rails installed. The default, and somewhat inherent in the instruction following logic, is not saying no and making things possible, especially if run as an agent.
The problem with this argument is that while digital sales are 7x more, it doesn't break down the digital portion into purely games, online-DLC, or online-exclusive content.
I buy most of my games physically, but then all the DLC I buy from the PS Store because retailers don't have it. And I also buy digital games too, because the games literally don't have a disc, if it did, I would buy it physically.
I would say that my ratio of digital purchases to physical ones (by dollar amount) is 7:1. I would buy 90% of my content physically if I could, but I can't. And now with the upcoming changes, I'm going to end up buying 0% physically and 0% digitally.
IMO Empathy. Empathy used to exist up until around 2015 in businesses where losing a customer was a really big deal, there used to be a cost in losing a customer, and a cost in gaining a customer, so empathy was the building block in helping a business build and maintain their customers. While that's still generally true for small companies, once you reach a global reach, for the most part the cost of gaining and losing a customer is FAR FAR less, so the empathy is lost too.
I also think politics is a pretty big factor in this too, as regulation was used when companies and customers had an impasse, and well, gestures everywhere look at the general global political client right now. Not much empathy going around these days...
You are naive. Nothing to do with empathy. Everything is cash - warm little cash. No what's lost is - people stopped voting with their wallets. When someone did something atrocious, people stopped buying it. Now - first of all, half of the consumers don't care if PS5 titles are on disc already. And they will not stop when they stop putting things on discs. So why would Sony stop?
And if you can come up with a deterministic tool that can do everything LLMs can then that would be amazing! Until then, we have to accept the non-determinism.
I've always been a tech nerd, from my first Gameboy in 1998 when I was 10, to my first PC, then getting all sorts of gadgets and upgrades. Always an early adopter to many things, even social media and AI. I was basically a day 1 adopter of Facebook when it became available worldwide. I was there before Gangnam Style hit the 313 YouTube views limit (I was the 214th watcher)
Tesla was a brand I was fully on board with and planning as my first 'new' car. I loved the idea of self-driving cars (mainly because I hate driving). But then Elon became a menace and I had no interest in what would have been my dream car. It still is, and I would easily buy if Elon didn't have his name attached.
Technology has SO MUCH potential today, more so than in the past. But EVERYTHING these days from MBAs: If it doesn't make money, it gets dropped. It all has a subscription, not a one-off purchase. Every tiny thing has a cost of business involved. Games are no longer about having fun, they're about how much money or activity can I extract from the player (yes, even the indie experience is tainted: buy off Steam and 30% of that purchase goes to the platform for just existing).
The future with AI is ultimately the untimely demise of creativeness. And it will be shoved down our throats, and we will thank them (the ruling class) for it.
> Games are no longer about having fun, they're about how much money or activity can I extract from the player (yes, even the indie experience is tainted: buy off Steam and 30% of that purchase goes to the platform for just existing).
This is a HUGE overstatement, tbh. Without such big worldwide distributors like Steam, the only option an average indie dev would have is to distribute their game on their website that nobody knows about, so instead of hundreds of 1000s of sold copies they would have just some 1000s
Another non-obvious outcome of Steam is that the pirate scene largely just went away. It so niche that nobody really cares about it for real. It’s just so much easier and safer to buy
So I would say that Steam, Apple and so on have earned their 30%, they really created a huge market everyone can get a share in. Surely it should be regulated to avoid hostile monopoly behavior, but that’s a different story
I have always been a tech nerd. Growing up, tech nerds sounded like capable introverts who could create great things.
But for every good thing technology brings, it seems like we create bad things by the thousands. And it seems like capable introverts becoming rich and powerful are actually extremely dangerous.
Most technology is part of the problem. There is no good solution (our lives will just get gradually worse from now on), but the best one involves removing the bad technology and keep only the good part, which is a very small minority of technology today.
We're pretty much screwed, and the only way not to see it is to not look into the biggest problems of our time: energy, climate and mass extinction.
From my understanding of the post, the waves that are created are smaller than light waves, and there's no evidence that light waves, sound waves or sub-sonic waves have any aneurysm-causing effects.
(I researched more and found in the video a value)
The waves are 50 nanometres, and this is basically the equivalent of having a full body ultrasound. We've been doing baby ultrasounds for decades with no ill effects, so I can't imagine this being different
The default is very very heavily weighted in Googles "Chromebook" favour. Getting a school with Windows (or Mac) exclusivity is a 4-leaf clover. Google genuinely have a pretty good product with Google Classroom though, so it's not completely lost. It's just a problem when schoolkids grow up and end up with new Windows/Mac laptops and have no idea how computers work outside of the web browser.
1) Create a new IP with the knowledge they have from Turtle WoW, create a similar game and market it
2) Contact Blizzard, apologise and maybe be brought into the team to develop updates for Classic or Retail
3) Drop the whole thing, leave the project and disappear
Would be great to see #1, but I'm more expecting #3
By that logic, I should be able to sell Taylor Swift merchandise and music without asking her, but only if I make it myself. I'll call it Turtle Taylor Swift and charge a little bit less than official Taylor Swift merchandise and music. I'll record a mix tape with her songs on it and sell it as a 'new' album.
Obviously though none of us want to give that up, so the alternative is that we can almost never 'prove' we are human especially with bots getting as smart or smarter than the average redditor.