Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
kayoone
on Sept 28, 2016
|
parent
|
context
|
favorite
| on:
The Technology Behind A Low Latency Cloud Gaming S...
The US is kind of at a disadvantage for this because distances are so huge, but in smaller european countries it's not uncommon to get <20ms pings to gameservers around the country if you have a decent broadband connection.
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: