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It's not voxel based as far as I can tell, it's a regular poly mesh editor albeit with a great interface for VR. It does provide some constraints that disallow edits that result in the mesh ending up in a bad state.

Right now there aren't any tools for animation or anything else like that. Just basic object creation, extrusion and feature manipulation.



That's a good start at least. Do you know if it is open source?


Not from what I can see.




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