It's not voxel based as far as I can tell, it's a regular poly mesh editor albeit with a great interface for VR. It does provide some constraints that disallow edits that result in the mesh ending up in a bad state.
Right now there aren't any tools for animation or anything else like that. Just basic object creation, extrusion and feature manipulation.
Right now there aren't any tools for animation or anything else like that. Just basic object creation, extrusion and feature manipulation.