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I'd only found about this project a month ago when an author gave a presentation and mentioned how she was using Space Engine to generate fictional universes to test how realistic her story settings could be- things like multi-sun (3+) solar systems, establishing what a habitable zone could be, and planets with permanently dark spots to name a few. Great that it's made accessible for people to customize it far enough to be limited only by their imagination.


Who was the author?


Sorry I can't seem to find the name, it was a panel at Origins Game Fair about how to be a better Game Master through storytelling.


Hello, the "multi-sun" make me think about Cixin Liu "the Three-Body Problem".




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