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Elite Dangerous doesn't give you nearly the sense of scale that Space Engine does.


Have you tried it in VR?


SpaceEngine let's you zoom through _galaxies_ like that old windows screensaver was for stars. I've always sorta understood that the universe was "big", but it never clicked how infinite it really is until I zipped through SpaceEngine for an hour.

That said, Elite: Dangerous is pretty awesome. It helps ground how far away everything is. Even with the game's FTL travel, the fact that it takes actual weeks to reach Sagattarius A* boggles the mind.


I believe the scale isn't correct in many places to enhance gameplay. That said, it is pretty great in VR and the universe replica they created is unmatched in any game.




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