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He's saying that revenue is in the region $20-30 Million.[1]

That's... crazy. Awesome, but crazy. I knew Minecraft was a success story but not to that extent!

http://www.reddit.com/r/IAmA/comments/gjrf4/iama_indie_game_...



I was blown away too. My favourite line from the entire conversation was: It all ends up in an account somewhere, and I try not to look at it.

You have to respect the guys dedication. To not let that massive sum distract him and still get down to dirty coding is remarkable. More power to him.


It's worth mentioning that Notch began Minecraft as an individual, operating as an individual, so much of that early revenue hits Sweden's ~50% tax rate...

But yeah, as far as I'm aware Minecraft is far and away the most profitable indie game that owns their own distribution channel (ie no XBLA, Steam, etc involvement).


It's currently taking in > $200,000 per day.

http://www.minecraft.net/stats.jsp




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