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I dunno.

First, there's more non free-to-play games out there than ever before, and some are truly amazing and innovative, so I'm not sure about what "games have become". In the last couple of years my top games by hours spent have probably been...

1) Valheim, a truly lovely indie game with a traditional "buy it upfront" model. Don't regret that purchase at all, great game.

2) Final Fantasy XIV, a traditional MMO model with a mind blowing storyline, often considered to be the best story of all the FF games. Don't regret the monthly fee at all; also a great game.

3) Apex Legends, a F2P game that I've spent uh...exactly $0 dollars on in the last year. (Sometimes the F in F2P really does mean "free"!) It's worth significantly more than I've paid for it. (And the only reason I play Apex is to play with a couple of friends, one of whom is a struggling student who couldn't easily afford to buy the latest COD or whatever. The low barriers to entry to F2P games can have real benefits.)

4) Europa Universalis IV, which has a fairly traditional "buy it upfront" model along with various expansions and DLC, except like most Paradox games, it has a simply absurd number, and they're pretty pricy, which means I've spent a uh.....let's just say a lot money on EUIV. Significantly more than the other three games combined. And I have spent a somewhat ridiculous number of hours on it, and I did enjoy them, but was it worth it? Hard question.

So while it's a great rant about how video games have become nothing but loot boxes, but my personal experience is that the overwhelming majority of games I play are not F2P, the only F2P game I play I've spent $0 on in the last year (and lifetime something like $20?), and the only game I feel a little exploited by has a traditional "pay upfront" business model.

OP asks how you'd feel if you were asked for extra money while watching a movie, but actually, if you go to a movie theatre and the popcorn and sodas are stupidly expensive. But...you don't have to buy them?



Apex Legends is a game that I've currently got over 1000 hours in, which has been a consistent 1 to 2 hours most days since launch three years ago.

I've also spent roughly $1000 dollars in it too to get the "cool" skins. But I don't mind this since I've also subsidized many free players to pay $0 and enjoy it with me and there's no gameplay advantage so I don't feel like it's cheating (and it means there aren't any gross practices)

Now, World of Tanks, there's a game full of dark patterns and gross monetization.


$1 per hour is a good rate.

I compare it to the cost of other forms entertainment (cinema, theme park, gocarting, sports event, …)


God you're so naive. I wonder if that's intentional or genuine




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