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Last time I used perforce in anger it did pretty decent with ~800GB repo(checkout+history).

I keep expecting someone to come along and dethrone it but as far as I can tell it hasn't been done yet. The combination of specific filetree views, drop-in proxies, UI-forward and checkout based workflow that works well with unmergeable binary assets still left Git LFS and other solutions in the dust.

+1 on testing this against a moderate size gamedev repo, that usually has some of the harder constraints where code + assets can be coupled and the art portion of a sync can easily top a couple hundred GB.



1TB of checkout is the kind of repo I'm talking about I have two such repos checked out on this box currently. I'm not sure I've ever checked out a repo of this scale locally with history. I'd love to have the local history.




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