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From my understanding Blender started getting a ton of corporate sponsorship a few years ago, and that was when development suddenly went into overdrive


Godot hasn't been standing still on that: https://fund.godotengine.org/

So if you want to boost Godot and you haven't the skills or time, there's always donating.


True, though I'm not sure any amount of individual donations could have the level of effect corporate sponsorship has had on Blender




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