Lune is a standalone Luau runtime. You can write and run programs, similar to runtimes for other languages such as Node, Deno, Bun, or Luvit for vanilla Lua.
Lune provides fully asynchronous APIs wherever possible, and is built in Rust for speed, safety, and correctness.
Lune version 0.9.0 introduces changes to the require behavior, process spawning functions, and WebSocket methods, while also adding new features to the roblox and datetime standard libraries, improving documentation, and fixing several bugs. Serde support is also expanded
Luau is gradually typed and has intellisense support? That was my biggest gripe with Love2d, and a huge motivation for why I created the project I haven't yet released! Oh man, I have to check this out.
Yep. Luau has an LSP so you should be able to get all that.
There is no support for Luau in Love2D though. You would have to author your code in Teal (typed lua to lua compiler) and then compile that to Lua to be run in Love: https://github.com/teal-language/tl
Lune provides fully asynchronous APIs wherever possible, and is built in Rust for speed, safety, and correctness.
Lune version 0.9.0 introduces changes to the require behavior, process spawning functions, and WebSocket methods, while also adding new features to the roblox and datetime standard libraries, improving documentation, and fixing several bugs. Serde support is also expanded