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No. The situation on the web is the opposite. People with real business problems can readily be convinced to lay out far more than they do in apps for a year for a web page that solves those problems. Case in point: teachers who want bingo cards to build a lesson plan for a single day's biology class.


The interesting thing to me is that the web seems to be a wholly different market than an app store. Getting me to pay even a dollar for an app in an apps store is tough, and frankly a bad bet. On the other hand, there's absolutely no way I'd pay a dollar for any app on the web. I assume that anything priced that low is a best trash and likely malware.

If you want me to buy an app in an app store, you've got pretty much the same sell whether you're charging a dollar or five. On the web, if you're not charging at least twenty, I've probably already navigated away.

But with that said, I don't spend much on random apps on the web, either. You've still got to make a good sell. It's just that "low price" on the web is $20.


Hmm, getting me to buy a mobile app for $1 is really hard. I consider most of them time wasting toys.

On the other hand I'm perfectly happy to pay $15/month for a useful web service.

And on the desktop I have no problem with paying $50+ for serious software.

I guess mobile has (to me at least) that shovel ware image.


I agree. My point is that as hard as it is to get me to buy an app for $1, getting me to buy software for $1 elsewhere is just impossible. I won't likely subscribe to a service for $1/mo, either (though I might subscribe for $12/year). Really low prices in an app store make me think "this might be crappy". Really low prices elsewhere make me think "this is probably malware".




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