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> When I want complex edit, I use paint.net

That's kind of my point. Even you eschew Paint's simplicity when you need a more complex transformation. Nothing you do in Paint.Net isn't impossible in Paint, given enough calculation and preparation. So a performance isn't the deciding factor. It's the speed of achieving thing X (of which startup/lag is a tiny cost).

Similarly in Paint.Net you could emulate many Photoshop features (e.g., non-destructive editing), but doing so would be tedious (duplicate layer, hide layer adjust copy layer, then edit until you get it to where you want it).



Performance is a deciding factor, it's the reason I use paint and don't use Krita/Gimp/Photoshop. I use Ctrl+Z for non-destructive editing in paint. Also paint has a more reliable and predictable UI, you never know what those overly smart editors will do. Will they add too much antialiasing? Randomly switch to subpixel precision? Insert transparent background (antialiased)?


> Performance is a deciding factor

There are two things in play: just because it's a deciding factor for you doesn't mean it's a deciding factor for everyone else. Second, even for you, Paint isn't enough. You also got Paint.net. You can reproduce almost any effect in PS or Gimp or Krita in Paint/Imagemagick. Why not just use those two for everything.

It's the same thing as using an IDE vs notepad(++). Anything done in the IDE behemoth can be done in notepad. Albeit at a significant time penalty, and with way more CLI jousting.

> I use Ctrl+Z for non-destructive editing in paint

That's not really non-destructive editing - that's Undo. A non-destructive editing means you can edit, change things, save, close the program. Reopen file after X days amount of time, and change effect or thing you applied.




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