It’s like having 3 coins and users preferring one or the other when tossing it because one coin gives consistently more heads (or tails) than the other coin.
What is better is to build a good set of rules and stick to one and then refine those rules over time as you get more experience using the tool or if the tool evolves and digress from the results you expect.
<< What is better is to build a good set of rules and
But, unless you are on a local model you control, you literally can't. Otherwise, good rules will work only as long as the next update allows. I will admit that makes me consider some other options, but those probably shouldn't be 'set and iterate' each time something changes.
what I had in mind when I added that comment was for coding, with the use of .md files.
For the web version of chats I agree there is little control on how to tailor the way you want the agent to behave, unless you give a initial "setup" prompt.
What is better is to build a good set of rules and stick to one and then refine those rules over time as you get more experience using the tool or if the tool evolves and digress from the results you expect.