Yeah, ARC Raiders has a lobby system to sort people by aggressiveness.
Which is interesting, because the early Steam reviews loved the fact that the game was mostly cooperative. Most players were helpful or neutral, but some would attempt to kill you. This meant that running into other players was tense. Would they heal you? Would they help you take down a machine? Or would they rob you? You had to guess, and guess quickly.
Then there was a big influx of Twitch viewers who were just there for PvP.
I actually think the "mostly cooperative but not always" dynamic is a really interesting vibe, but probably a hard one for the developers to maintain.
There’s also the recent release of Marathon where I think some ARC players might be attracted if they want more of the sweaty gameplay. Definitely a different vibe with appealing aspects to both
Which is interesting, because the early Steam reviews loved the fact that the game was mostly cooperative. Most players were helpful or neutral, but some would attempt to kill you. This meant that running into other players was tense. Would they heal you? Would they help you take down a machine? Or would they rob you? You had to guess, and guess quickly.
Then there was a big influx of Twitch viewers who were just there for PvP.
I actually think the "mostly cooperative but not always" dynamic is a really interesting vibe, but probably a hard one for the developers to maintain.