Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

If anyone else really loved that lovely GLSL fluid sim that's been posted here a bunch, I'm working on a beefed up version of that same shader: https://swirltogether.com/

I've added some playful collaborative parts, and I'm doing a playtest of it over the next few weeks before releasing it as a demo on steam at Next Fest.

 help



Fun stuff I added over the years while playing with it:

Multiplayer with settings sharing. Lots of brush shape/timing settings, mirroring. Make colliders and import / create masks. Right click is replay. Lots of Simulation controls, Typography tools. A powerful hotkey system to give a control over everything. Kaleidoscopic mirroring.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: