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Random Terrain Generation – A Clojure Walkthrough (mediocregopher.com)
18 points by mediocregopher on Jan 12, 2014 | hide | past | favorite | 3 comments


Brilliant code comments, I've never seen this explained and it will come in handy.


I see so many random terrain generation posts, like it's some sort of a hard problem that's being solved on a weekly basis. This one isn't even impressive.


It's interesting to see implementations of algorithms in languages. Terrain generations is a fun problem with a few algorithms and nice visible results.

Maybe you should consider showing some stuff that you've made instead of being snarky about stuff that other people have made and shown.




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