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Valve's Steam Machines may prove to be an interesting new business opportunity for these Mac porting houses - and hopefully the possibility of bringing games to not one, but two platforms, will mean yet more Mac ports as well.

I am not sure, I have never seen a Steam machine anywhere or anyone being interested in them. With the quickly growing power of ARM CPUs and GPUs, I think in a short time, an Android or iOS-power mediacenter will be enough for 90% of the people.

Of course, since Android uses OpenGL as well, it's probably good for Mac.



Steam machines weren't released yet.

Also, while mobile GPUs are definitely stronger than they were 10 years ago, they still have a lot more to go to even match the performance of a console. Not to mention top it/reach that of a PC.


The latest devices, using Metal and Android extensions certainly seem close to matching up with the WiiU, X-Box360, and ps3. I don't think they will match the ps4/XBone but the Unreal Engine/CryTech demos using those beta builds has been very impressive.


Parent stated "enough for 90% of people", not "enough for 90% of games".


Read the previous sentence or the grand parent. The context is games.


I do not see why AAA PC game companies would care about what 90% of the people in the world think. What they care about is what gamers think, since those make up most of their customer base.


They care because ideas propagate.




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